Vylen
Apr 22, 09:27 PM
Some designs changes i'd like to see (all the rest i'm fine with):
- Dust filters
- Thunderbolt ports, front and back (instead of one of the firewire ports)
- Usb 3.0 replacing usb 2.0 ports
- PSU on bottom to keep it cool
- HD's on bottom to keep them cool too
- At least one dedicated SSD bay
How does having the PSU on the bottom keep it cool?...
Hot air rises, so the heat generated by the PSU will just rise and fill up the case.
Unless I'm missing something or the laws of physics have changed in recent years?
- Dust filters
- Thunderbolt ports, front and back (instead of one of the firewire ports)
- Usb 3.0 replacing usb 2.0 ports
- PSU on bottom to keep it cool
- HD's on bottom to keep them cool too
- At least one dedicated SSD bay
How does having the PSU on the bottom keep it cool?...
Hot air rises, so the heat generated by the PSU will just rise and fill up the case.
Unless I'm missing something or the laws of physics have changed in recent years?
shaolindave
May 4, 05:20 PM
And there's been exactly 0% of Operating Systems sold on the app store. And 0% of stories that downloading Lion will be excactly like downloading every other app on the app store.
0% Operating Systems in the app store, yet somehow you know exactly how their going to change their politicly on both app store sales and general OS sales, while no one else has any hint that they're be any changes at all.
what else can you see in that crystal ball of yours?
0% Operating Systems in the app store, yet somehow you know exactly how their going to change their politicly on both app store sales and general OS sales, while no one else has any hint that they're be any changes at all.
what else can you see in that crystal ball of yours?
UK-MacAddict
Mar 28, 12:04 PM
I hope this isnt true but if it is then a January release of an iPhone 5 would be possible. Apple used to announce new hardware every January at Macworld until they stopped attending.
As far as I know there are no big Apple product updates in January so iPhone would fit in quite nicely here. Remember the first iPhone was announced at Macworld 2007.
Now Apple has firmly established its manufacturers they could gear up iPhone 5 production at the end of 2011 and have enough stock for a January release.
As far as I know there are no big Apple product updates in January so iPhone would fit in quite nicely here. Remember the first iPhone was announced at Macworld 2007.
Now Apple has firmly established its manufacturers they could gear up iPhone 5 production at the end of 2011 and have enough stock for a January release.
ergle2
Sep 17, 01:42 AM
I meant Geforce GO7800, a mistake on my part.
I did some more poking around, and apparently, a Go 7900 model (90nm) that has a TDP rated at around 10% more than the rated TDP of the X1600.
That might be possible. Based on that the Go 7700 80nm should easily consume less power than the current X1600, and given the base 7600 was faster than the X1600, the 7700 (based on the 7600GS) should offer significant speedup for 3D.
It'll be interesting to see if Apple favors Intel with the AMD-ATI merger/buyout, too.
Finally, there's always the (rather unlikely, admittedly) possibility that the MBPs (perhaps just the 17"?) would offer MXM slots; currently, MXM means nVidia.
I did some more poking around, and apparently, a Go 7900 model (90nm) that has a TDP rated at around 10% more than the rated TDP of the X1600.
That might be possible. Based on that the Go 7700 80nm should easily consume less power than the current X1600, and given the base 7600 was faster than the X1600, the 7700 (based on the 7600GS) should offer significant speedup for 3D.
It'll be interesting to see if Apple favors Intel with the AMD-ATI merger/buyout, too.
Finally, there's always the (rather unlikely, admittedly) possibility that the MBPs (perhaps just the 17"?) would offer MXM slots; currently, MXM means nVidia.
jholzner
Jul 21, 04:20 PM
iPods? Just no. They will come out in September, or else the September 17th due date for a free Nano would be dumb.
Well, I guess Apple was pretty dumb last year when they annouced the Nano while the iPod mini promo was still going strong. The promo didn't change and the mini was only availabe to edu customers so they could finish up the promo.
September 7, 2005
Apple Introduces iPod nano
"Back to School Promo. College students — buy a qualifying Mac before September 25, and get a free iPod mini"
Well, I guess Apple was pretty dumb last year when they annouced the Nano while the iPod mini promo was still going strong. The promo didn't change and the mini was only availabe to edu customers so they could finish up the promo.
September 7, 2005
Apple Introduces iPod nano
"Back to School Promo. College students — buy a qualifying Mac before September 25, and get a free iPod mini"
crees!
Aug 2, 11:45 AM
As for the two-camera thing... wasn't there a rumor sometime back about how Leopard could handle dual-camera chatting? It would use the monitor/camera that the chat window was on... move the chat window to the other display, and the other camera picks up the chat! Now that sounds wicked... sort of :D
navguy
Jan 7, 06:14 PM
it definitely is a strong consideration with a few add'l features for $10 more ... including that it works w/ both iphone and ipod touch, works w/ cases/skins, rotation notches seem firmer, and bluetooth works while off mount ... if you can get over the overall cost, the extra $10 is probably worth it.
i received the TT car kit as a gift ... and enjoying it every day :D
i received the TT car kit as a gift ... and enjoying it every day :D
darrens
Aug 4, 06:46 PM
In other words, lots of people need 64-bit for the addressing PER PROCESS, not per system (processor) as you say. (Actually, there's no "per processor" limit - a 2-way can't address more RAM than a 1-way.)
Too true. I have a Win2k app I've been developing which could use more than 4GB RAM - in fact more than 2GB RAM (Win2k won't let a process use more than 2GB for various reasons).
Even with the 32 bit processors supporting more than 4GB RAM, does Windows support it? Microsoft has a habit of not supporting things unless "a lot" of people will use it.
I don't think any of the current intel Macs support more than 4GB anyway, so it's a bit academic for Macs right now. Hopefully for not much longer...
Too true. I have a Win2k app I've been developing which could use more than 4GB RAM - in fact more than 2GB RAM (Win2k won't let a process use more than 2GB for various reasons).
Even with the 32 bit processors supporting more than 4GB RAM, does Windows support it? Microsoft has a habit of not supporting things unless "a lot" of people will use it.
I don't think any of the current intel Macs support more than 4GB anyway, so it's a bit academic for Macs right now. Hopefully for not much longer...
gugy
Aug 7, 03:53 PM
wwdc 2006 video is up now!
good man!
good man!
Elijahg
Apr 23, 06:45 PM
Instead of pixel based images that are just bigger, why not simply ship vector based icons/wallpapers ?
KDE supported SVG as a format for wallpapers and icons something like 10 years ago... That way, it doesn't matter what the display resolution is, the icon always looks sharp and non-pixelated.
I'd rather Apple work on making SVG the standard graphics format for graphics ressources than just bumping up the pixel count (and the file size!).
Heck, if they don't like SVG (which is just a bunch of XML), they could go with one of the other vector based image formats or come up with one of their own.
Translating a photo to a vector based format would be completely pointless and would end up massive. Take for example the Snow Leopard Prowl JPEG. It's 1.2MB, and converting to BMP or TIFF (both describe each pixel individually, i.e. lossless) makes it 12mb, 10 times the size. Converting it to the much less efficient SVG, makes it insanely massive; 225mb or 187.5 times bigger to be exact.
Computer generated imagery can be converted to a vector format more efficiently, as long as the source is available. The computer knows that for example, there is a gradient starting at X,Y and ending at X,Y with colour RGB at the start, and colour RGB at the end. Thus eliminating the need to keep detail about each pixel individually. This is great for things such as icons and certain web images, but for images with lots of detail, it quickly becomes much less efficient than even the highest quality JPEG. For real photos, it's pointless to vectorize. You'd just end up pixellating the image when scaled over it's original size anyway. So in other words, it's unlikely we'll see vector graphics for most icons and most certainly not for desktop backgrounds.
I agree with others about Apple needing to beef up the GPUs if they want retina displays in their Macs. They always seem to put last-generation cards into them... I'm sure it wouldn't keep them away from iOS development for [i]too[/] long to add the latest, even as BTO. Valve has really helped gaming on the Mac, bringing great new releases like Left 4 Dead 2 and Portal 2 at the same time as Windows. At least it seems Apple have had a kick up their ass from Valve pointing out the inefficiencies in OpenGL. Maybe that's what's made them hire a few gaming-type developers...? C'mon Apple!
KDE supported SVG as a format for wallpapers and icons something like 10 years ago... That way, it doesn't matter what the display resolution is, the icon always looks sharp and non-pixelated.
I'd rather Apple work on making SVG the standard graphics format for graphics ressources than just bumping up the pixel count (and the file size!).
Heck, if they don't like SVG (which is just a bunch of XML), they could go with one of the other vector based image formats or come up with one of their own.
Translating a photo to a vector based format would be completely pointless and would end up massive. Take for example the Snow Leopard Prowl JPEG. It's 1.2MB, and converting to BMP or TIFF (both describe each pixel individually, i.e. lossless) makes it 12mb, 10 times the size. Converting it to the much less efficient SVG, makes it insanely massive; 225mb or 187.5 times bigger to be exact.
Computer generated imagery can be converted to a vector format more efficiently, as long as the source is available. The computer knows that for example, there is a gradient starting at X,Y and ending at X,Y with colour RGB at the start, and colour RGB at the end. Thus eliminating the need to keep detail about each pixel individually. This is great for things such as icons and certain web images, but for images with lots of detail, it quickly becomes much less efficient than even the highest quality JPEG. For real photos, it's pointless to vectorize. You'd just end up pixellating the image when scaled over it's original size anyway. So in other words, it's unlikely we'll see vector graphics for most icons and most certainly not for desktop backgrounds.
I agree with others about Apple needing to beef up the GPUs if they want retina displays in their Macs. They always seem to put last-generation cards into them... I'm sure it wouldn't keep them away from iOS development for [i]too[/] long to add the latest, even as BTO. Valve has really helped gaming on the Mac, bringing great new releases like Left 4 Dead 2 and Portal 2 at the same time as Windows. At least it seems Apple have had a kick up their ass from Valve pointing out the inefficiencies in OpenGL. Maybe that's what's made them hire a few gaming-type developers...? C'mon Apple!
Chris5488
Apr 24, 03:49 AM
Note that the 3200x2000 wallpaper is form factor 16/10 and not 16/9!
Does this means Apple will be reverting to widescreen 16/10 displays instead of the tv-widescreen 16/9? Wouldn't be bad :D
I really hope the new iMac will have such a screen, and comes with a decent GPU like the HD6970m or the HD6950m for the top 27" iMac.
Does this means Apple will be reverting to widescreen 16/10 displays instead of the tv-widescreen 16/9? Wouldn't be bad :D
I really hope the new iMac will have such a screen, and comes with a decent GPU like the HD6970m or the HD6950m for the top 27" iMac.
NY Guitarist
Apr 21, 03:36 PM
The rack mount format is just for that: to mount in a standard 19" rack, along with other equipment and even a rack-mount UPS. That's not the realm of a Mac Pro. It's the realm of servers. I like the current, and brilliant, case design very much. It's an example of form follows function and great industrial design.
I know many professional situations where a Mac Pro would be ideal as a rack mountable unit.
Recording studio, on location video production (DIT), and studio based post-production rigs, basically places where other equipment is racked, may need to be secured, cooled, power conditioned, or in mobile racks. Rack mounting in not only for servers.
Having said that, I love the current Mac Pro towers, brilliant industrial design both inside and outside, unlike the G5 Quad 2.5.
I know many professional situations where a Mac Pro would be ideal as a rack mountable unit.
Recording studio, on location video production (DIT), and studio based post-production rigs, basically places where other equipment is racked, may need to be secured, cooled, power conditioned, or in mobile racks. Rack mounting in not only for servers.
Having said that, I love the current Mac Pro towers, brilliant industrial design both inside and outside, unlike the G5 Quad 2.5.
thisisahughes
Mar 27, 05:58 AM
won't it suck if there isn't a new iPhone until Oct?
that's an understatement.
that's an understatement.
duction
Apr 20, 11:28 AM
blah, will upgrade next year in that case :)
balamw
Apr 9, 08:14 PM
As I stated above, you are missing an Important rule of pemdas. When you get to multiplication/division or addition/subtraction, you go left to right. So: 48/2 is 24. And 24 *12 is 288. If u don't believe me, just google pemdas and u get the rules:
http://www.mathsisfun.com/operation-order-pemdas.html
This.
It's basically PE(M/D)(A/S).
B
http://www.mathsisfun.com/operation-order-pemdas.html
This.
It's basically PE(M/D)(A/S).
B
teme
Jul 21, 02:48 PM
About MacBook... when Merom is released, Yonah's price will drop. That would help Apple to make a
martygras9
Mar 29, 08:41 AM
Pricing is fairly high when compared to external drives one can purchase. But the convenience of having your data WHEREVER you are is extremely tempting. Has anyone tried pogoplug before? It seems like an affordable solution to the cloud with its one time fee, but I'm not sure what the download speeds are like.
ChickenSwartz
Sep 15, 08:28 PM
This is excellent evidence Apple is not shipping any more Yonah MacBook Pros. Good catch Taylor. That's perfect. What you are going to get will be a 2.33GHz C2D for sure. You might want to upgrade to the Seagate 160BG HD though. :p
I checked the store after I saw this. 17'' BTO ship in 5-7 business days, so that is the 25-27th. 15'' ship in 1-3. All stock models ship in 24 hours.
For as long as I can remember, it has never taken that long for BTO, even durning the back to school rush.
Very nice evidence, thanks for the post.
I checked the store after I saw this. 17'' BTO ship in 5-7 business days, so that is the 25-27th. 15'' ship in 1-3. All stock models ship in 24 hours.
For as long as I can remember, it has never taken that long for BTO, even durning the back to school rush.
Very nice evidence, thanks for the post.
sunfast
Aug 11, 10:12 AM
Quad Xeons in the MacBook Pro, pretty please. After all, it is Apple's professional notebook line.
Yes, and the MacBook for $299. After all, it is Apple's entry level notebook line.
Yes, and the MacBook for $299. After all, it is Apple's entry level notebook line.
res1233
May 6, 04:05 AM
I can see apple maybe putting an ARM chip in the macbook so it can run in low power tablet mode, but to complete replace the CPU really makes no sense. However lots that the do seldom makes sense, so who knows. The reason I won't be buying a mac again is simply because they are severly underpowered, gaming really sucks on them compared to what you can get on a PC.
Apple needs to replace the optical drive with another AMD GPU, and Crossfire them sexy beasts up. Gone will be the days of Macs that can't run every game in existence at max settings.
I'm surprised by the amount of resistance I'm seeing to this idea. I've assumed for a while that this move was inevitable. ARM procs will be fast, relatively cheap, cool, and energy efficient. Apple already has an OS for it which will see considerable convergence with the Mac OS in the near future. This will be a great move for Apple and for consumers, as was the move to Intel.
I agree. Like i stated earlier, the transition from PowerPC to Intel was... Uncomfortable, but it was not painful in any way. There was a slight performance hit from running things via rosetta, but remember, rosetta is not wine. Wine's performance issues stem from the fact that it's having to implement an entire OS. All rosetta does is translate PowerPC instructions to Intel instructions and not much else. If Apple made the transition, the majority of users wouldn't even notice, because all their intel apps would continue to run for many years to come. The transition would be almost entirely transparent to the average user, just as the PowerPC/Intel transition was.
Also, knowing Microsoft, if they ever made the switch to ARM, they would provide TWO versions of windows, one that works with ARM, and one that works with intel, creating the severe fragmentation that exists with 32-bit windows vs 64-bit windows, but for Intel/ARM. It's the main reason MacOS is so far ahead in terms of 64-bit deployment. No 64-bit macs are running 32-bit only OSes, and the devs know it. Not so with the windows world. I think the transition would be extremely painful for Microsoft if they don't at least try to implement universal binaries.
Apple needs to replace the optical drive with another AMD GPU, and Crossfire them sexy beasts up. Gone will be the days of Macs that can't run every game in existence at max settings.
I'm surprised by the amount of resistance I'm seeing to this idea. I've assumed for a while that this move was inevitable. ARM procs will be fast, relatively cheap, cool, and energy efficient. Apple already has an OS for it which will see considerable convergence with the Mac OS in the near future. This will be a great move for Apple and for consumers, as was the move to Intel.
I agree. Like i stated earlier, the transition from PowerPC to Intel was... Uncomfortable, but it was not painful in any way. There was a slight performance hit from running things via rosetta, but remember, rosetta is not wine. Wine's performance issues stem from the fact that it's having to implement an entire OS. All rosetta does is translate PowerPC instructions to Intel instructions and not much else. If Apple made the transition, the majority of users wouldn't even notice, because all their intel apps would continue to run for many years to come. The transition would be almost entirely transparent to the average user, just as the PowerPC/Intel transition was.
Also, knowing Microsoft, if they ever made the switch to ARM, they would provide TWO versions of windows, one that works with ARM, and one that works with intel, creating the severe fragmentation that exists with 32-bit windows vs 64-bit windows, but for Intel/ARM. It's the main reason MacOS is so far ahead in terms of 64-bit deployment. No 64-bit macs are running 32-bit only OSes, and the devs know it. Not so with the windows world. I think the transition would be extremely painful for Microsoft if they don't at least try to implement universal binaries.
CellarDoor
Aug 4, 01:58 PM
Duh, I mean what advantage would 64-bit processors & software over 32-bit?
64bit OS & software on a 64 bit processor (especially a dual core) is much better at multitasking, for one.
64bit OS & software on a 64 bit processor (especially a dual core) is much better at multitasking, for one.
KnightWRX
May 4, 06:58 PM
It's bootable (the, ahem, pirated versions of Lion are distributed as dmgs.)
That doesn't mean the App Store version is. Only that the "pirated" versions are. They could have been made bootable after the fact.
That doesn't mean the App Store version is. Only that the "pirated" versions are. They could have been made bootable after the fact.
QuarterSwede
Apr 10, 06:30 PM
Just gave the problem to my 12 year old brother. Yup, its 288. To all you people who still believe it's 2, I hope you don't deal with math a lot in your careers. It might also be a good idea for you to hire somebody else to do your taxes ;)
It's not surprising that we lose basic math skills that most people really don't need to use on a day to day basis.
It's not surprising that we lose basic math skills that most people really don't need to use on a day to day basis.
McGiord
Apr 10, 06:29 PM
Your assumption is that the multiplication of 2*(12) takes precedence over the 48/2. This is incorrect for the many reasons stated in the thread.
It can't without the extra parentheses.
B
Didn't all your methods, whatever they are called, give a priority to do the parenthesis operation first?
It is not my assumption, it is the method/explanation given by others.
My initial answer is and will always be 2.
My Mac can't be wrong.
Mac OS X can't be wrong.
Not here.
A Mac in MacRumors can't fail.:eek:
It can't without the extra parentheses.
B
Didn't all your methods, whatever they are called, give a priority to do the parenthesis operation first?
It is not my assumption, it is the method/explanation given by others.
My initial answer is and will always be 2.
My Mac can't be wrong.
Mac OS X can't be wrong.
Not here.
A Mac in MacRumors can't fail.:eek:
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